package model

var AreaTypes = []int{1, 2, 3, 4, 5, 6, 7, 8}

type AreaSettle struct {
	Type           int
	Weight         int64
	PlayerBetCoins int64
	RobotBetCoins  int64
}

func (r *AreaSettle) reset() {
	r.Weight = 10000
	r.PlayerBetCoins = 0
	r.RobotBetCoins = 0
}
